﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Nuzzle.Protocol.Messages.Game.Character.Choice
{
    public class CharacterSelectionMessage : NetworkMessage
    {
        public int ID { get; set; }

        public CharacterSelectionMessage(NetworkMessageReader reader)
            : base(reader)
        {
            this.ID = reader.Reader.readInt();
        }
    }
}
